Topics |
Replies |
Author |
Views |
Last Post |
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Total Annihilation Zero
Fast paced RTS
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0 |
Sircrashalot |
3160 |
Sun Oct 26, 2014 6:19 pm Sircrashalot  |
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Z (Bitmap Brothers)
|
3 |
Enlil |
2785 |
Mon Jun 09, 2014 6:51 pm Phrohdoh  |
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Warcraft 2.5
Fast paced warcraft II style rts
|
0 |
Sircrashalot |
2428 |
Fri Feb 28, 2014 2:19 pm Sircrashalot  |
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Universum: War Front – Action/RTS game created by one person
|
0 |
StarworksArt |
2799 |
Fri Nov 01, 2013 6:06 pm StarworksArt  |
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Anyone still play renegade?
A little off topic I know.
|
11 |
CoLT |
12118 |
Tue Oct 22, 2013 7:26 am zoeyku  |
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Running With Rifles - WW2 Mod
|
5 |
Petrenko |
6198 |
Sat Mar 16, 2013 1:21 pm Petrenko  |
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where to get Dune 2000 map editor
Dune 2000 map editor
|
0 |
Mirage-wang |
2440 |
Sat Jan 12, 2013 6:54 am Mirage-wang  |
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[DarkEden] TBDKZ
|
0 |
jackie |
2514 |
Thu Jun 28, 2012 11:21 pm jackie  |
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Tiberian Sun Modding
RA1 Nuke Anim
|
2 |
Bongwater |
5483 |
Wed Feb 15, 2012 5:05 pm S0LIDCHA0S-71  |
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Modding RA 3 ?
|
1 |
adamstrange |
3470 |
Sun Sep 04, 2011 2:28 pm bluelego  |
 |
Importing BFME 2 animations
Coolfile's importer doesn't seem to work
|
0 |
2312222 |
5457 |
Thu Sep 13, 2007 10:21 am 2312222  |
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Rise of Rome BFME1
Modding
|
0 |
cool |
4014 |
Mon Apr 23, 2007 11:17 am cool  |
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Modders Trade idea
|
4 |
Detail |
5970 |
Tue Apr 17, 2007 10:11 am BobingAbout  |
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Looking for help with a B4ME2 mod
Need modelers
|
0 |
chrisbolling2 |
4054 |
Thu Apr 12, 2007 6:41 am chrisbolling2  |
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BF2 staticmesh, skinmesh and bundlemesh importer
...for 3DS Max7
|
0 |
Indigo |
4586 |
Thu Feb 01, 2007 9:50 am Indigo  |
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Anyone got a working Steam installer?
|
0 |
Indigo |
4109 |
Tue Jan 02, 2007 3:03 pm Indigo  |
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Starship Troopers: Interstellar War
A mod for Star Wars: Empire at War
|
3 |
Panzer517 |
6740 |
Sun Dec 31, 2006 5:32 am Rattuskid  |
 |
Day of Defeat bots
|
2 |
Indigo |
5530 |
Sun Nov 26, 2006 12:20 am Indigo  |
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3D models in Battlefield 1942
|
0 |
Indigo |
4446 |
Mon Nov 20, 2006 7:56 am Indigo  |
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.diff3d max importer
|
3 |
Commander_HK47 |
6932 |
Thu Nov 02, 2006 8:02 am Priest  |
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Extracting xmodel file format...
...from Call of Duty
|
2 |
Indigo |
5830 |
Tue Oct 17, 2006 1:31 pm Indigo  |
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Poly counts for BFME2 units
|
2 |
Indigo |
5438 |
Wed Sep 20, 2006 2:46 pm ComradeJ  |
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extracting from emperor *.bag files
|
8 |
Universal |
9863 |
Sun Sep 17, 2006 3:42 pm Priest  |
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Request Moduleslist / Kindof list for BFME2
preferable someone thats played/ modded zero hour aswell
|
0 |
Qb1 |
4217 |
Fri Sep 01, 2006 12:11 pm Qb1  |
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Counterstrike modelling...
Not Condition Zero, mind you.
|
2 |
Indigo |
5219 |
Sun Jul 16, 2006 3:11 pm Indigo  |
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Jakes Badge Pack
Dawn of War Badges
|
0 |
suhsjake |
4326 |
Sun Jul 09, 2006 6:14 am suhsjake  |
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Dawn of War WA mod
To be specific, WWI
|
0 |
suhsjake |
4386 |
Wed Jun 28, 2006 5:30 pm suhsjake  |
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rise of nations
converter
|
1 |
namman2 |
5000 |
Mon May 29, 2006 3:38 pm Remus  |
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Selfmade models won't work in BFME
i need some help with my infantry models
|
0 |
I386 |
3919 |
Tue Mar 28, 2006 8:19 pm I386  |
 |
Source Mod?
|
2 |
Outbreak |
4688 |
Mon Mar 27, 2006 1:18 am Outbreak  |
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