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Request a shp designer
Help wanted!!!
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Samael
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PostPosted: Mon Jul 04, 2005 2:51 am    Post subject: Request a shp designer Reply with quote

Cool Hi is there anyone without a shp project I was wondering if you guys could create me some here is the list:


Zombies
Mutations:
Zombie-Mutating Anti-Infantry attack
Dead Dog-Just like RA2 Dogs but stronger and uglier
Licker-Fast, Cloakable, Long tongue
Hunter-Fast, Voracious, like a Brute but with claws
Leech-Minelike unit, Limbo Attack
Nemesis-Fast, Incredibly Strong, Powerful against everything (Hero)

Greater Mutations:
Plant Mutations-Moves Underground, Entangles vehicles like Squid
Spider-Fast, Cloakable, Paralysis Web (Too Bad no Web Logic in RA2)
Slither Worm-Moves Underground
Leech Monster-Deploys Leeches, Slow

Aerial Mutations:
Giant Moth-Paralysis Web, Fast
Crow-Just like Crow Roost Crows but Buildable

Aqua Mutations:
Bass-Mutated Bass, Bite, Moderate Speed
Neptune-Shark, Semi-Fast, Bite, Thick Armor, Cloak
Croc-Amphibious, Huge, Slow, Swallow whole, Thick Armor

Structures:
Crow Roost-Defense Structure, Deploys Craploads of Crows
Morgue-Barracks
Cemetary-Cloning Vats
R&D Lab-War Factory
Sewers-Naval Yard
T-Virus Infector-Genetic Mutator-like weapon makes Zombies

Zombies will have severly limited range meaning they will have to swarm their human foes. Usage of multiple Cemetaries will be required to construct an adequate swarming force. The Greater, Aerial, and Aqua Mutations will be limited but will pose quite a threat to human foes by softening human defenses. The Slither Worm will probably be limited to just 1 so that you can't unit spam them. Zombies will not be promotable, except for Nemesis.

STARS/SWAT/RPD
Uniforms:
Patrol Cop-9mm Pistol, Swims
Luitenant-Shotgun, Swims
SWAT-MP5, Grenades
STARS-Assault Rifle, Swims
Leon Kennedy-Magnum, Uncrushable, Swims (Hero)

Cars: All Cost Large Sums of Resources
Patrol Car-OpenTopped, Holds 3
Swat VAN-Machine Gun, OpenTopped, Holds 5
Bus-OpenTopped, Holds 10, OmniCrusher

Aircraft: Buildlimit=1
Police Chopper-OpenTopped, Holds 3, Machine Gun

Boats: All Cost Large Sums of Resources
Gondola-OpenTopped, Holds 2
Speed Boat-OpenTopped, Holds 4, Fast

Structures:
Barricade-Wall
Gate-Gate
Machine Gun Barricade-Defense Structure
RPD-Barracks
Boat House-Naval Yard
Garage-War Factory

Remember, the Human have severly limited resources meaning they will have limited vehicle producing capabilities meaning they'll have to rely on their range advantage to maintain any dominance. Vehicles will be of little use on most maps anyways due to obstructions in most roadways. Vehicles will, however, provide an excellent base defense and protects your infantry from zombification (Especially the Bus and the Police Chopper). Tactics will be typically attack and retreat. Elite SWAT Vans will gain a hefty weapons bonus. Becoming Elite will take longer for the Humans.

Umbrella
Infantry:
UBCS-Assault Rifle
UBCS Commander-Assault Rifle, Grenade
Mr. X-Strong, Slow, Brutish Guy
Armed Nemesis-Rocket Launcher, Chaingun (Hero)

Vehicles:
UBCS Tank-Machine Gun, OmniCrusher
UBCS Hazard Van-Holds 5, Crusher

Aircraft:
UBCS Chopper-Holds 5, Machine Gun
Assault Chopper-Missiles, Ammo=6

Sea Craft:
Patrol Boat-Machine Gun, Holds 10

Structures:
Checkpoint-Defense Structure
Wall-Wall
Gate-Gate
Umbrella Headquarters-Barracks
Garage-War Factory
Hangar-Airpad
Docks-Naval Yard
G-Virus Infector-Genetic Mutator-like Weapon makes Hunters

Umbrella has a decided advantage over the other factions in terms of resources but manpower will be drastically limited, due to build limits. However, Umbrella units will start out as veterans making it much easier for them to become Elite meaning they will become powerful, should they survive (Mr. X will not be promotable).

Thanks to DedmanWalkin

And I don't I the time to do it myself and my skills are not as tweaked Grin .

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Samael
Level: 78



Position: Registered User
Joined: 02 Jul 2005
Posts: 37
Kel: 19  [ Donate ]

Online Status: Offline
PostPosted: Tue Jul 05, 2005 12:38 am  Reply with quote

Cool I'm going to be gone for 3-4 days but please leave your questions and comments thank you. Cool
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