Yeah ok so this post mainly isn't media, but ehh ohwell, in the next version redguard will get a large advantage over other infantry with their new A6-AP Autorifle. Yes the "AP" stands for Armor Piercing, but if you have play the game Pariah, then you know the AP upgrade for the Bulldog, well it's similar to that, it does good vs vehicles yeah, but wait and see the carnage when it goes up against a group of rangers, they don't stand a chance.
I updated the Raptor's missile the the Sidewinder, a much better look if you ask me, well it's 120 polys while the other was like 36 or something.
There will be new UCAV's for the Airforce General, they are stealthed, but that isn't what makes them special.... I'll give you a hint, it's there, but it's never seen, it's dark, but it makes light, you'll hear it comming, but once it reaches you, you hear nothing, you'll be picked up by tweezers. Yes, if you guessed Stealth Missile, you're right. The missiles will go unseen past most enemies. Updated cameos, AI, and maps. There wont be navy in this version due to some changes I will be making, as in converting the naval yards to Tech Naval Yards.
Different Generals will have different Bombardment plan looks too, such as a Missile Based version for the Air Force General (Modified version of the MLRS Missile Pod Fires 6 shots), and a Laser Cannon version for the Laser General, looks the same as the PAL base cannon, but smaller.
Also there will be the Hokum. but you know all about it, napalm missiles, and autocannon.
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Posted: Sun Sep 25, 2005 1:04 am
looks good, especialy the rifle is nicely done. _________________ "The death of a lover, the anger of a lord, a wish for peace..." "As each of these thoughts is kept to itself, fate begins to move." "With every second, the war draws nearer."
PR and I had a brush with death today, a virus locked me out of of it's replication folder, anywho, since I lost the 2% completed skin I will release this image of the new Hover Tank for one of the US generals.
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Posted: Fri Sep 30, 2005 8:35 pm
I think hovering vehicles seem kind of impractical.
Its a very good model and all, don't take this the wrong way, and you can do what you want with your mod, I just think it doesn't make sense for a tank to be hovering. Probably because of the logistics involved, which of course means nothing in a video game. I mean, how often would hovering really come in handy enough to be worth all the extra money to built and maintain these tanks?
But thats why video games are great. Good model, I bet it looks pretty good skinned. _________________