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[TheOne]
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Posted: Sat Mar 12, 2005 12:26 am Post subject: The mysterious shadow |
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Would anybody know what is that wierd shadow distortion happening to my model(see pic for further explanation). _________________
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anus_panda
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Posted: Sat Mar 12, 2005 12:30 am |
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Thems be face errs, I get them all the time with Maya exporting. Great fun to fix, normally because a face is left facing into the model mesh (so it would normally be deleted) or a face is intersected by an edge of another face... loads of things that can cause it (people say vetices that are inside the mesh, but that's a load of crap). You normally check for shadowing errors before skinning. _________________
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Paladin327
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Posted: Sat Mar 12, 2005 1:55 am |
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| I thought it was over overlapping polies |
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Silent_Killa
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Posted: Sat Mar 12, 2005 4:16 am |
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can also be broken vertices  _________________
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Chris
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Posted: Sat Mar 12, 2005 7:30 am |
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WOAH Nice Plane"harrier" u have! _________________ Sponsored Links
Want to learn how to script in ZH?? if so go to SDI
Want To learn how to rig a model or model a tank? if so go to Killasmod
Want to learn how mod or ask modders? If so go to:
This link
OR
This Link |
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[TheOne]
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Posted: Sat Mar 12, 2005 8:21 am |
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It's an F-5 Tiger.
Well how can I check all those suggestions in Gmax? I modeled it in Milkshape3d, imported into gmax and bam I get that. I remember fixing this with one model about a year ago, but I can't remember how. _________________
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Silent_Killa
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Posted: Sat Mar 12, 2005 9:37 am |
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well, for the vertices you can either check all the vertices and weld them as you find them, or you could use Chilliskinner and click the weld all tool
for the internal faces, just look inside the model and check for faces faceing inward _________________
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[TheOne]
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Posted: Sat Mar 12, 2005 1:06 pm |
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Well chillinskinner welds it really tight, but I don't think it's a welding problem since I welded it in gmax before the export. _________________
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[TheOne]
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Posted: Sat Mar 12, 2005 10:53 pm |
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Ok I had to remove some parts, weld some parts and now the model works great.
Here's a screenshot from WB. _________________
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Silent_Killa
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Posted: Sun Mar 13, 2005 12:15 am |
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good to see you got it worked out... nice model btw  _________________
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