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Map Design Contest - submissions closed
The entries - currently 37 maps!
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noobmapmaker
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PostPosted: Tue Mar 29, 2016 12:07 pm    Post subject: Map Design Contest - submissions closed Reply with quote

http://i.imgur.com/o2HvpoL.png

Do you have a favorite map? Vote in the poll HERE.

This thread will be used to post the entries for the Map Design Contest - You can send your maps untill June 30th 23:59 GMT.

I will add them to the openingpost in order of date of submission. If you want to know more about submissionrules, the jury and everthing else, check the opening thread for the contest.

On Categories: player may submit the map to two categories that are possible on the map. All maps are automatically assigned to the mod-category (so that doesn't count as a category)

Map Entry Format sum-up
- Send me a PM (see button below this post or use this link)
- Attach the .oramap file
- State the name of the map
- Assign the map to a maximum of two categories (see other thread)
- Upload a screenshot of the full map to Imgur and send the link
- If the .yaml is changed or a .lua file is added, state exactly what the changes do
- Make sure to replace your name with "Anonymous" when naming the map! Or else your name shows up when I upload it to the Resourcecenter.
I, or a volunteer, will upload the map to the resourcecenter. When the map competition is done I will delete all maps and the original creator may reupload it with his/her own name attached to it.

Entry #1: Make Tea Not Love
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/13492/
Mod: RA

http://i.imgur.com/hdv5Eyk.png

Entry #2: Mighty Jungle
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/13175/
Mod: CnC

http://i.imgur.com/bMg8UDs.png


Entry #3: Civil Strife
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/11890/
Mod: CnC

http://i.imgur.com/0tmBZ4r.png

Entry #4: Interaction
Categories: 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/12534/
Mod: RA

http://i.imgur.com/eINMAzr.png

Entry #5: Guarana
Categories: 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/14254/
Mod: CnC

http://i.imgur.com/VnZXvjZ.png

Entry #6:New Mexico
Categories: Big map & 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/12749/
Mod: RA

http://i.imgur.com/iAYmU6a.jpg

Entry #7: Tandem
Categories: 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/14834/
Mod: RA

http://i.imgur.com/eYvZygX.jpg

Entry #8: Step Forward
Categories: 1v1, Modded Map
Modifications:
- There is a Palace and 12 silos that are Neutral.
- Captor player gets $1000 for each silo.
- Both players will hear a sound message.
- Silo will self-destruct after capture.
Downloadlink: http://resource.openra.net/maps/13987/
Mod: Dune2K

http://i.imgur.com/kKc2M1e.png

Entry #9: Antartica
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14255/
Mod: CnC

http://i.imgur.com/qmE6Pqu.png

Entry #10: Komaw
Categories: 2v2 & FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/12035/
Mod: RA

http://i.imgur.com/giXeB9H.png

Entry #11: Noodle Ops
Categories: Big map
Modifications: none
Downloadlink: http://resource.openra.net/maps/14003/
Mod: CnC

http://i.imgur.com/JSJOQfX.jpg

Entry #12: Red Zone
Categories: Single player (mission)
Modifications: numerous, follow link below for full details
Downloadlink: http://resource.openra.net/maps/14764/
Mod: RA

http://i.imgur.com/BC6Hp0R.png

Entry #13: Tiberian War
Categories: 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/14253/
Mod: CnC

http://i.imgur.com/TGM3l67.png

Entry #14: Hidden Valley
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14835/
Mod: CnC

http://i.imgur.com/rGstEga.png

Entry #15: M.A.D.
Categories: Single player (mission)
Modifications: Numerous, see downloadlink.
Downloadlink: http://resource.openra.net/maps/14765/
Mod: RA

http://i.imgur.com/67GDoPR.png

Entry #16: Crossfire
Categories: 2v2, FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/14822/
Mod: RA

http://i.imgur.com/sLFMuA0.jpg


Entry #17: Remote Villages
Categories: 1v1
Modifications: None
Downloadlink: http://resource.openra.net/maps/14423/
Mod: RA

http://i.imgur.com/kwtiR8P.jpg

Entry #18: Pie of Animosity
Categories: Big Map, FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/14753/
Mod: RA

http://i.imgur.com/EHghqom.jpg

Entry #19: Explosive Mining
Categories: 2v2, FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/14464/
Mod: RA

http://i.imgur.com/bnJm7i4.jpg

Entry #20: Tournament Revision
Categories: Modded, 1v1
Modifications: Changes to the .yaml file:
The 2 neutral turrets as well as the neutral repair facility in the middle have had their power cost set to 0 to promote capture without power punishment. Additionally, the 2 turrets have been given the humvee/buggy machine gun(with a range increase to match the turret shell range) to help deal with infantry slightly better. (in the CNC KW version of this map the defensive structures could kill infantry better than TD turrets can, however in both they still can be quickly overwhelmed.)

Also, please note that the neutral repair facility doesn't provide a prerequisite for the MCV as to prevent a second MCV coming out too quickly.
Downloadlink: http://resource.openra.net/maps/14801/
Mod: CnC

http://i.imgur.com/nReXGBr.png

Entry #21: Desert Rats
Categories: 1v1
Modifications:
World:
GlobalLightingPaletteEffect:
Red: 1.1
Green: 0.95
Blue: 1.051
Ambient: 0.68
SPEN:
Buildable:
Prerequisites: ~disabled
SYRD:
Buildable:
Prerequisites: ~disabled
Downloadlink: http://resource.openra.net/maps/14752/
Mod: RA

http://i.imgur.com/NZPV3s7.png

Entry #22: Ad Arma
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14488/
Mod: RA

http://i.imgur.com/dNyYILf.jpg


Entry #23: Imminent Destruction
Categories: Big map
Modifications: none
Downloadlink: http://resource.openra.net/maps/14513/
Mod: RA

http://i.imgur.com/uswICRh.jpg

Entry #24: Six Day War 1967
Categories: 2v2, 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14661/
Mod: RA

http://i.imgur.com/zvyXPdb.png

Entry #25: Gates of Hell
Categories: Big Map, FFA
Modifications:
Lua Script (similar to The Hills Have Eyes map)
Night time Ambience
Weather Effects
Mutants
TD Civilian SHPs
Downloadlink: http://resource.openra.net/maps/14660/
Mod: RA

http://i.imgur.com/kWoVTHM.png


Entry #26: Syrian Urban Batleground 2016
Categories: 1v1, 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/14662/
Mod: RA

http://i.imgur.com/7rOw9Z7.gif

Entry #27: Crimean Landgrab 2014
Categories: 1v1, 2v2
Modifications: none
Downloadlink: http://resource.openra.net/maps/14663/
Mod: RA

http://i.imgur.com/BJM8im1.gif


Entry #28: X-Lake
Categories: 2v2, FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/14667/
Mod: RA

http://i.imgur.com/C8HLjqx.jpg

Entry #29: Through Road
Categories: 1v1
Modifications: Ambient weather
Downloadlink: http://resource.openra.net/maps/14701/
Mod: RA

http://i.imgur.com/yRsnZoY.jpg

Entry #30: Duel Area
Categories: 1v1, Modded Map
Modifications: several, see link
Downloadlink: http://resource.openra.net/maps/14704/
Mod: RA

http://i.imgur.com/FrqOczv.png

Entry #31: Nine Lives
Categories: Big Map
Modifications: none
Downloadlink: http://resource.openra.net/maps/14756/
Mod: RA

http://i.imgur.com/BRRkdFB.jpg


Entry #32: Hypothermia
Categories: Big Map
Modifications: none
Downloadlink: http://resource.openra.net/maps/14857/
Mod: RA

http://i.imgur.com/UJjWLYo.jpg


Entry #33: Glowing Crater
Categories: 2v2, FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/14802/
Mod: CnC

http://i.imgur.com/4oZq6Az.jpg


Entry #34: Calitz Dam
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14856/
Mod: RA

http://i.imgur.com/vQ8QD3v.png


Entry #35: Around Around
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14804/
Mod: RA

http://i.imgur.com/4UpoHaY.png

Entry #36: Scarborough
Categories: 1v1
Modifications: none
Downloadlink: http://resource.openra.net/maps/14805/
Mod: RA

http://i.imgur.com/wStvVsy.png


Entry #37: Red Rigde
Categories: 1v1, FFA
Modifications: none
Downloadlink: http://resource.openra.net/maps/14858/
Mod: D2k

http://i.imgur.com/n8ICCkq.png

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Last edited by noobmapmaker on Fri Jul 01, 2016 12:05 pm; edited 54 times in total
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Major Kusanagi Motoko
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PostPosted: Thu May 05, 2016 4:39 am  Reply with quote

Entry #13: Tiberian War
Categories: 2v2

excellent team-game map.
supports very interesting dynamic team-play.
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SoScared
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PostPosted: Sat May 21, 2016 3:31 pm  Reply with quote

Moar!

I've peaked through the current submitted maps but will go through them more extensively when we move into July month. Looking forward especially towards trying out the missions!
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PostPosted: Tue May 31, 2016 8:38 am  Reply with quote

Uhh, don't get me wrong, I really love Flooded Trenches, but it has allready been on the resource center since January (and not by an anonymous author) so I don't really think it should be eligable.

Edit: Just want to add that I do think Flooded Trenches should be added to the official map pool nonetheless, it's really really good. Smile
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PostPosted: Tue May 31, 2016 9:45 pm  Reply with quote

PizzaAtomica wrote (View Post):
Uhh, don't get me wrong, I really love Flooded Trenches, but it has allready been on the resource center since January (and not by an anonymous author) so I don't really think it should be eligable.

Edit: Just want to add that I do think Flooded Trenches should be added to the official map pool nonetheless, it's really really good. Smile


Confirmed. Even had a couple of matches with this map on a previous stream. I know the author.
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noobmapmaker
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PostPosted: Wed Jun 01, 2016 4:41 am  Reply with quote

Thanks for spotting!

Maps that have been previously released cannot join the competition, alas. I'll contact the maker of the map.

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SoScared
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PostPosted: Sun Jun 19, 2016 3:25 pm  Reply with quote

Entry #9: Antartica: new link - http://resource.openra.net/maps/14255/

Entry#14: M.A.D.: failed link test - http://resource.openra.net/maps/14361/

Promo for map testing on next Monday stream!
https://www.youtube.com/watch?v=uliEy8zf5xk
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MustaphaTR
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PostPosted: Mon Jun 20, 2016 6:49 am  Reply with quote

I just found this and i wanna join. I'll try to make a good map in left 10 days, but wanna ask something, would this be problem if i just copy-paste edited .yaml changes from my old maps? My other 2 map has some new tech buildings, new units etc and i wanna use same things in the map i'll send to this Contest too.
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noobmapmaker
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PostPosted: Mon Jun 20, 2016 7:03 am  Reply with quote

Hey Mustapha! That is allowed, you may copy paste any code from existing maps, as long as you make a new map for/out of it.

Low effort adaptations are not allowed. By that I mean: Adding weather to Vegetation (it is still Vegetation) or "I've added an extra wave to fort Lonestar" or "I've added some trees and houses to a map that I uploaded last year". It's a bit subjective, but Im confident that your plan will easily exceed this condition.

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MustaphaTR
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PostPosted: Mon Jun 20, 2016 7:22 am  Reply with quote

OK, thanks i already started to make the map. I hope it'll end well.
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PostPosted: Mon Jun 20, 2016 12:27 pm  Reply with quote

I'm done with the map. Is there an easy way to get full render of map or do i need to create it one-by-one by taking SSs?
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noobmapmaker
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PostPosted: Mon Jun 20, 2016 12:40 pm  Reply with quote

Quote:
CTRL-P. Then look for them where the maps are.


If I am correct - copied this from somewhere else.

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PostPosted: Mon Jun 20, 2016 12:46 pm  Reply with quote

CTRL+P just takes SS, whatever i'm doing 0.5 zoomed out one if it is not problem. I need to merge about 6 SS like that.
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noobmapmaker
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PostPosted: Mon Jun 20, 2016 12:52 pm  Reply with quote

Hmm Im not sure. If I remember correctly it should be possible to take a full screenshot ingame and it's then saved to a directory. If I recall correctly you can look in the settingsmenu for the correct button for this.

Other option is indeed to zoom out and take a screenshot or add several screenshots and make a big one out of it.

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PostPosted: Mon Jun 20, 2016 12:57 pm  Reply with quote

There is nothing about it in Input settings. Maybe it is an utility command not sure, but i already did 0.5 zommed out image.
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